AI Overhaul, Health Drops
The far Dungeons » Devlog
So then, what have I been up to for the past few days? Well, I improved the enemy AI for one, so now it seems more interactive and reactive then computer program, and I also made it so that enemies drop health when killed! Hey look, basic game feature is now finally added!
Oh yeah, one more thing I added was a little thing called Coyote-Time. Basically, it means that if you are 6 frames off of a platform, you can still jump! (so it does not make the game feel to punishing or unfair)
So you see this image here? Yeah, it seems to be a slight bug I have encountered. (Note: Feature not in game yet)
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3 days ago
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The far Dungeons
Status | In development |
Author | JustSomeGuy1002 |
Genre | Adventure |
More posts
- TUTORIAL DONEEEEEEEE yaya1 day ago
- BASIC ENEMY AI7 days ago
- Basic Main menu, other cool stuff15 days ago
- Do I hear health bars and starter text? No, just me?16 days ago
- You can attack a enemy now!16 days ago
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