AI Overhaul, Health Drops


So then, what have I been up to for the past few days? Well, I improved the enemy AI for one, so now it seems more interactive and reactive then computer program, and I also made it so that enemies drop health when killed! Hey look, basic game feature is now finally added!

Oh yeah, one more thing I added was a little thing called Coyote-Time. Basically, it means that if you are 6 frames off of a platform, you can still jump! (so it does not make the game feel to punishing or unfair)


So you see this image here? Yeah, it seems to be a slight bug I have encountered. (Note: Feature not in game yet)

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3 days ago

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